Posted 14 hours ago
Many people may not know, and even to me this is rather exotic, so it kinda was unable to catch my attention, until now. Although we have many people from the Linux-community here and surely a "strong voice" toward open source. So, in fact there are some games that became open source aswell, although most of them are not very interesting to me.
However, there is a "hidden jewel" in the RTS genre, one of the first 3D-RTS back in the 3DFX-Voodoo-era (a time without Nvidia and AMD was without Radeon) i kinda enjoyed playing when i was a teenager very long time ago. I always had in mind "how to get it" because not available for sell anywhere. And the original had a dirty Secu-Rom... stuff i nowadays want to avoid at all cost.
However, the copyright-holder made this game "open source" and the source code is aswell available on Github: https://github.com/NightDive-Studio/machines
The games assets are open source too... i guess the best source is this one: https://lordovervolt.com/machines
Surely weird dev... pretty unusual in todays economy but for some reason i enjoyed that game, and it seems many decades later i got some new insight on the matter of "why".
I guess, the current owner is now "nightdivestudios", and when i checked their site https://www.nightdivestudios.com/games i had a pretty amusing moment, because they indeed... rather rarely the case... are making advertisement for GoG. So, it seems like they enjoy the idea of GoG and indeed open source. I hope there will be more Linux support in the future, and so far... at least a open source game can leave some smile at some gamers face. Do not get me wrong... no issue with marketing and how the economy works, there is many valid ways. However... i told countless times that i enjoy diversity and no one truly knows "whats right and whats wrong", in this term there is many valid ways, even the "minor paths". I i think, the open source, which is automatically involving DRM-free, community might be a minority, but they actually got some voice.
As for the files: I was trying out both EXE but the normal EXE is working very bad on my Win 10, maybe it was tuned for Linux in mind (indeed rare case). However, the DEV-Version of the execution works pretty good so far.
I do recommend 1366x768 resolution, seems to work best for me. I am glad i can enjoy one of my first RTS i every played once again... now even DRM-free and open source.
In case of "data preservation" i see much use of making a source code available to the public because there was already some stupid cases a dev truly was losing their source code and it can be much of hassle making such a game playable anymore... and if so... it may need a emulator at some point, for example Shadow Madness. https://www.gog.com/en/game/shadow_madness
https://ibb.co/McBb0b2
https://ibb.co/r6S4hKC
https://ibb.co/M1fn8ZH
https://ibb.co/3Mz28WF
However, there is a "hidden jewel" in the RTS genre, one of the first 3D-RTS back in the 3DFX-Voodoo-era (a time without Nvidia and AMD was without Radeon) i kinda enjoyed playing when i was a teenager very long time ago. I always had in mind "how to get it" because not available for sell anywhere. And the original had a dirty Secu-Rom... stuff i nowadays want to avoid at all cost.
However, the copyright-holder made this game "open source" and the source code is aswell available on Github: https://github.com/NightDive-Studio/machines
The games assets are open source too... i guess the best source is this one: https://lordovervolt.com/machines
Surely weird dev... pretty unusual in todays economy but for some reason i enjoyed that game, and it seems many decades later i got some new insight on the matter of "why".
I guess, the current owner is now "nightdivestudios", and when i checked their site https://www.nightdivestudios.com/games i had a pretty amusing moment, because they indeed... rather rarely the case... are making advertisement for GoG. So, it seems like they enjoy the idea of GoG and indeed open source. I hope there will be more Linux support in the future, and so far... at least a open source game can leave some smile at some gamers face. Do not get me wrong... no issue with marketing and how the economy works, there is many valid ways. However... i told countless times that i enjoy diversity and no one truly knows "whats right and whats wrong", in this term there is many valid ways, even the "minor paths". I i think, the open source, which is automatically involving DRM-free, community might be a minority, but they actually got some voice.
As for the files: I was trying out both EXE but the normal EXE is working very bad on my Win 10, maybe it was tuned for Linux in mind (indeed rare case). However, the DEV-Version of the execution works pretty good so far.
I do recommend 1366x768 resolution, seems to work best for me. I am glad i can enjoy one of my first RTS i every played once again... now even DRM-free and open source.
In case of "data preservation" i see much use of making a source code available to the public because there was already some stupid cases a dev truly was losing their source code and it can be much of hassle making such a game playable anymore... and if so... it may need a emulator at some point, for example Shadow Madness. https://www.gog.com/en/game/shadow_madness
https://ibb.co/McBb0b2
https://ibb.co/r6S4hKC
https://ibb.co/M1fn8ZH
https://ibb.co/3Mz28WF
Post edited 14 hours ago by Xeshra